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passivePlayer
- Variable in class
Facade
Piece
- Class in
<Unnamed>
Piece(Color)
- Constructor for class
Piece
The constructor for this piece
Player
- Class in
<Unnamed>
A class representation of the Player object.
Player(int, Rules, Driver)
- Constructor for class
Player
Create a new instance of a Player object to represent one of the users.
playerOne
- Variable in class
TestingKernel
playerSwitch
- Static variable in class
Facade
playerTwo
- Variable in class
TestingKernel
pressAcceptDraw()
- Method in class
Facade
Tell the kernel that the user has accepted a draw.
pressDraw()
- Method in class
Facade
Tell the kernel that the user has requested a draw.
pressQuit()
- Method in class
Facade
Tell the kernel that the user has quit/resigned the game or quit the program
processCommand(int)
- Method in class
NetworkPlayer
Process an incoming command, and take the appropriate action.
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