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P

passivePlayer - Variable in class Facade
 
Piece - Class in <Unnamed>
 
Piece(Color) - Constructor for class Piece
The constructor for this piece
Player - Class in <Unnamed>
A class representation of the Player object.
Player(int, Rules, Driver) - Constructor for class Player
Create a new instance of a Player object to represent one of the users.
playerOne - Variable in class TestingKernel
 
playerSwitch - Static variable in class Facade
 
playerTwo - Variable in class TestingKernel
 
pressAcceptDraw() - Method in class Facade
Tell the kernel that the user has accepted a draw.
pressDraw() - Method in class Facade
Tell the kernel that the user has requested a draw.
pressQuit() - Method in class Facade
Tell the kernel that the user has quit/resigned the game or quit the program
processCommand(int) - Method in class NetworkPlayer
Process an incoming command, and take the appropriate action.

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