A B C D E F G H I K L M N O P R S T U V W

E

endGame(String) - Method in class Driver
This method ends the checkers game due to whatever reason neccessary ie.
endGameAccepted() - Method in class Facade
Called when both players have clicked OK on the end game dialog box
endInDeclineDraw(Player) - Method in class LocalPlayer
Method is invoked if the other player declines a draw.
endInDeclineDraw(Player) - Method in class NetworkPlayer
 
endInDeclineDraw(Player) - Method in class Player
Method is invoked if the other player declines a draw.
endInDraw(Player) - Method in class Driver
This method ends the game in a draw, alerting both players that the draw has taken place
endInDraw(Player) - Method in class LocalPlayer
Method that is invoked when the end of game conditions have been met.
endInDraw(Player) - Method in class NetworkPlayer
 
endInDraw(Player) - Method in class Player
Method that is invoked when the end of game conditions have been met.
endInQuit(Player) - Method in class Driver
Ends the game as a result of a player quitting, notifying each player
endLocation() - Method in class Move
Return the ending location of this move.
endLocation() - Method in class NetworkMove
Return the ending location of this move.
endOfGame(String) - Method in class LocalPlayer
Method that is invoked when the end of game conditions have been met.
endOfGame(String) - Method in class NetworkPlayer
Method that is invoked when the end of game conditions have been met.
endOfGame(String) - Method in class Player
This method is used for when a user has clicked on the "Quit" button on the GUI.
endTurn(Player, int) - Method in class Driver
This method is called after a move has been checked.
execute(NetworkPlayer) - Method in class NetworkMove
Makes a move from the NetworkPlayer.

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