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A

acceptDraw(Player) - Method in class LocalPlayer
When the current player accepts a draw, this method is called in the opposite player to inform them that the draw has been accepted.
acceptDraw(Player) - Method in class NetworkPlayer
When the current player accepts a draw, this method is called in the opposite player to inform them that the draw has been accepted.
acceptDraw(Player) - Method in class Player
When the current player accepts a draw, this method is called in the opposite player to inform them that the draw has been accepted.
actionPerformed(ActionEvent) - Method in class CheckerGUI
Takes care of input from users, handles any actions performed
actionPerformed(ActionEvent) - Method in class Firstscreen
This takes care of when an action takes place.
actionPerformed(ActionEvent) - Method in class Secondscreen
This takes care of when an action takes place.
activePlayer - Variable in class Facade
 
addActionListener(ActionListener) - Method in class Facade
Adds an action listener to the facade
addActionListener(ActionListener) - Method in class Notifier
Other objects register to be notified by this notifier

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