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acceptDraw(Player)
- Method in class
LocalPlayer
When the current player accepts a draw, this method is called in the opposite player to inform them that the draw has been accepted.
acceptDraw(Player)
- Method in class
NetworkPlayer
When the current player accepts a draw, this method is called in the opposite player to inform them that the draw has been accepted.
acceptDraw(Player)
- Method in class
Player
When the current player accepts a draw, this method is called in the opposite player to inform them that the draw has been accepted.
actionPerformed(ActionEvent)
- Method in class
CheckerGUI
Takes care of input from users, handles any actions performed
actionPerformed(ActionEvent)
- Method in class
Firstscreen
This takes care of when an action takes place.
actionPerformed(ActionEvent)
- Method in class
Secondscreen
This takes care of when an action takes place.
activePlayer
- Variable in class
Facade
addActionListener(ActionListener)
- Method in class
Facade
Adds an action listener to the facade
addActionListener(ActionListener)
- Method in class
Notifier
Other objects register to be notified by this notifier
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